Forged Menu System gives a Godot 4 game a complete menu: the Esc menu and Settings page from the free Forged Game Menu, plus key rebinding and a Controls page. The browser demo above lets you steer a square, open the menu, rebind the movement keys and try them straight away.

What you get:

- Everything in Forged Game Menu: settings saved on the player's machine, sliders, checkboxes and drop-downs, pause or input-lock, your own buttons.

- A Controls page built from your input actions. Click one, press a key. If that key was already used, the two actions swap, so nothing ends up on two actions by accident. Reset to defaults whenever you like.

- Six skins and a skin editor scene for picking your own colours, shared with the other Forged kits.

- Drop-in scenes, full source, a demo and tests.

Coming as free updates for everyone who buys it: a title screen, save slots with thumbnails, gamepad navigation and rebinding, display settings (window mode, resolution, UI scale, language) and accessibility settings (subtitles, text size, colour-blind filters).

Already using the free Forged Game Menu? Swap two class names and your code and your players' saved settings carry over.

Made and tested with Godot 4.7.

The code, the frame art and this text were made with AI help.

Licence: use it in any number of personal or commercial games. You can't resell it as an asset. The fonts are SIL OFL.

Purchase

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In order to download this asset pack you must purchase it at or above the minimum price of $4.50 USD. You will get access to the following files:

Forged Menu System 1.0.0 (Godot 4 addon) 429 kB
Version 1.0.0

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